Skip to content

How Animation Brings Video Game Characters to Life

Reading Time: 4 minutes
Benjamin's 3D model of Alumon with wireframe topology
In Maya: Benjamin’s 3D model of Alumon with wireframe to show the topology. Source: CG Spectrum.
3D game character with body rig and facial expression controls
A 3D game character shown with body rigging controls, hand poses, and facial expressions. Source: RetroStyle Games.
Video game character shown in multiple movement and action poses
A video game character shown in a sequence of movement and action poses. Source: 300Mind.

Leave a Reply

Your email address will not be published. Required fields are marked *